2022-03-01から1ヶ月間の記事一覧
prefabs/player.ts import { Scene } from "phaser"; const ANIM_STAT = { IDLE: "idle", }; export class Player extends Phaser.GameObjects.Sprite { private context: Scene; private keyA: Phaser.Input.Keyboard.Key; private keyS: Phaser.Input.Keyb…